The release comes with a comprehensive team report that explains how to use our code and how it works. The software released is a cleaned-up version of the system we used at RoboCup 2011. However, the behavior has been replaced [...]
The Standard Platform League environment strongly relies on a fixed color assignment to simplify object detection and localization. In recent years, some field elements, such as certain colored goal parts and all beacons, have been removed, providing a more “natural” appearance of the soccer pitch. In our opinion, the next reasonable step [...]